Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Outer Circle > Off-Topic & the Absurd

Notices

Reply
 
Thread Tools Display Modes
Old Aug 15, 2006, 08:15 PM // 20:15   #1
Frost Gate Guardian
 
navymrgoodbar's Avatar
 
Join Date: Jul 2005
Guild: Team Hoax
Profession: N/
Advertisement

Disable Ads
Default NEWEST SKILL! "Protect The N00B!" Check it out!

Monk Skill: Protect The N00b!

Description: While you maintain this Enchantment, target ally cannot die. Anytime target ally would die, (50... 100)% of your maximum Health is transferred over to target ally. (Attrib: Protection Prayers)

VERY good strategy behind this:
Have one monk cast it on a warrior. Have another monk cast it on that monk even further back. If the warrior were to die, but then that monk died instead, that monk wouldn't die since the monk in the back would save it as well. In the end you have a domino effect where either your entire team could be saved like this, or your entire team could have a domino effect of health loss if the enemy team were to kill your team fast. This skill would also be very useful in anti-spike groups.

Another note to consider:
If you were to add another skill such as Vital Blessing or Endure Pain to this build, 100% maximum health sacrifice wouldn't kill you since Vital Blessing & Endure Pain adds to your maximum health.

Only thing I would change about it:
The name of course.

Last edited by navymrgoodbar; Aug 15, 2006 at 08:17 PM // 20:17..
navymrgoodbar is offline   Reply With Quote
Old Aug 15, 2006, 08:24 PM // 20:24   #2
Lion's Arch Merchant
 
Join Date: Feb 2006
Guild: Mina Sucks [Blz]
Default

erm... 100% is 100% and if one person cast it and another person cast it on them only the last person would die... plus your jokin anyway right..
TheYellowKid is offline   Reply With Quote
Old Aug 15, 2006, 11:57 PM // 23:57   #3
Furnace Stoker
 
Terra Xin's Avatar
 
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
Default

This skill contradicts itself, The target can't die, but just in case that target does die (even though it says he can't) something happens?

Over my dead body.../notsigned
Terra Xin is offline   Reply With Quote
Old Aug 16, 2006, 12:49 AM // 00:49   #4
Wilds Pathfinder
 
Relambrien's Avatar
 
Join Date: Jan 2006
Location: Delaware, USA
Guild: Error Seven Operators [Call]
Profession: W/
Default

Terra, it's kind of like Divine Intervention. It prevents death, but when death would have occurred under normal circumstances, something happens.

Besides, this seems more like a joke thread than anything, if only because of the title.
Relambrien is offline   Reply With Quote
Old Aug 16, 2006, 02:29 AM // 02:29   #5
Desert Nomad
 
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
Default

Shouldn't the numbers be the other way around? I'd rather have no attribute points in protection if when he is supposed to die I die instead at max protection O_O Transfering 100% health kinda makes you have...you know...0%...which makes you...dead.
xiaotsu is offline   Reply With Quote
Old Aug 16, 2006, 02:34 AM // 02:34   #6
Forge Runner
 
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
Default

I prefer to torture noobs and so does ANet. Its why they made Unyielding Aura.
NinjaKai is offline   Reply With Quote
Old Aug 16, 2006, 02:51 AM // 02:51   #7
Desert Nomad
 
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
Default

Quote:
Originally Posted by NinjaKai
I prefer to torture noobs and so does ANet. Its why they made Unyielding Aura.
I love that rez <3
xiaotsu is offline   Reply With Quote
Old Oct 03, 2006, 01:16 AM // 01:16   #8
Ascalonian Squire
 
Join Date: May 2005
Default

What if the warrior cast it on the last monk in line....Infinite loop? That will probably crash everyone's computer and possibly ANet servers. Maybe it will even crash the Matrix.
ericlee88 is offline   Reply With Quote
Old Oct 03, 2006, 02:07 AM // 02:07   #9
Pre-Searing Cadet
 
Genocide God's Avatar
 
Join Date: Aug 2006
Default

Quote:
Originally Posted by ericlee88
What if the warrior cast it on the last monk in line....Infinite loop? That will probably crash everyone's computer and possibly ANet servers. Maybe it will even crash the Matrix.
Quoted for hilarity..
Genocide God is offline   Reply With Quote
Old Oct 03, 2006, 03:06 AM // 03:06   #10
Wilds Pathfinder
 
Relambrien's Avatar
 
Join Date: Jan 2006
Location: Delaware, USA
Guild: Error Seven Operators [Call]
Profession: W/
Default

There's another way to crash the matrix >_>

Have everyone think the following two statements.

The statement below is false.
The statement above is true.

Infinite loop = GG.

But this is off-topic. Let's make this legit and say, the skill might work if it was a sort of maintained Divine Intervention, with concrete figures instead of percentages. Doubt it would actually be implemented though.
Relambrien is offline   Reply With Quote
Old Oct 03, 2006, 03:18 AM // 03:18   #11
Wilds Pathfinder
 
Bane of Worlds's Avatar
 
Join Date: Mar 2006
Location: Meadow
Profession: Rt/
Default

lol but it's a joke skill so why bother
Bane of Worlds is offline   Reply With Quote
Old Oct 03, 2006, 03:52 PM // 15:52   #12
Ascalonian Squire
 
Ridiculed's Avatar
 
Join Date: Oct 2006
Location: I.O.W, England.
Guild: Ligatio Diabolus (I'm leader)
Default

It wouldnt be an infinite loop if you just shattered the enchantment...
Ridiculed is offline   Reply With Quote
Old Oct 03, 2006, 10:57 PM // 22:57   #13
Frost Gate Guardian
 
Join Date: May 2006
Guild: [KISS]
Profession: N/
Default

ss+ empathy ftw!!!

i don't get this thread but its still funny!
Underworld Calling is offline   Reply With Quote
Old Oct 03, 2006, 11:21 PM // 23:21   #14
Lion's Arch Merchant
 
hidden_agenda's Avatar
 
Join Date: Jun 2005
Default

I would argue that any team that knows how to use the above skill properly is beyond the ranks of a newbie, therefore do not need protection...
hidden_agenda is offline   Reply With Quote
Old Oct 04, 2006, 06:18 AM // 06:18   #15
Lion's Arch Merchant
 
PanGammon's Avatar
 
Join Date: Aug 2006
Location: The Underworld
Guild: Leader of Grenth Gaming Inc [GG]
Profession: Mo/Me
Default

Funny skill but personally I woudn't ever want to sacrifice myself for a noob. Rather kill the noob myself and then no one gets hurt
PanGammon is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT. The time now is 08:41 PM // 20:41.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("